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The Daughters of time

The Daughters of time

The Daughters of time

The Daughters of time

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"If nothing we do matters,
then the only thing matters is what we do. "

​​The Daughters Of Time is a hand-painted story-driven adventure game about how to say goodbye.

The game is currently in development.

Coming in 2026.

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Story & Features

Story & Features

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​​The story follows Luo Fei, a young adult in her 30s who, after years of living in the West, returns to her childhood home in Shanglin, an Eastern coastal city, determined to save it from demolition.
To her surprise, the once-tight-knit community is falling apart under the impact of the rapidly developing city of a developing country.

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The seven-day journey explores her hopes, doubts and darkest fear, as she makes life-changing choices and discovers her family's secrets.  

If nothing we do matters, then all that matters is what we do. This is a story about how to say goodbyes.
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Struggling to reunite all the neighbors to vote against the planning permission, Fei feels torn apart by her sentiments towards protecting her childhood neighborhood and the empathy of others.

The harsh reality of adulthood makes her miss the carefree days more than ever.
Explore & Discover
Dive into an immersive narrative experience that combines the charm of a graphic novel with the thrill of adventure games. Explore across time and realms, uncovering family secrets and the city’s hidden past.
Choices Matters

People’s paths cross in peculiar ways. The past is set but the future yet not.
Make choice and believe in it!

Mini Games

From bento delivery, selling bubble tea to rekindling the town's last celebration.

Forge connections with people and uncover their hidden struggle. Adulthood is hard, but we don't have to do it alone.

Other Keywords​​
  • Single player adventure game

  • Play with Keyboard or controller​

  • Atmospheric / story rich / indie 

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Inspirations

Inspirations

The Weight of Goodbye

The Daughters of Time is inspired by the creator’s real-life experiences—growing up in the East and coming of age in the West. It explores the tension between clashing values and cultures, and the difficult balance of deciding what to hold on to and what to let go.

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When Myth meets Reality

This story weaves together Shanghai’s most famous urban legends, real historical events, and the rich tapestry of Asian mythology—all through the eyes of a 21st-century female protagonist.

It offers an authentic glimpse into a city in the East, where modern struggles intertwine with ancient mysteries, enhanced by a touch of magical realism.

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Through the Lens of Emotion:

Works that Inspired Us​​

If you love narrative driven adventures like Night in the Woods, Kentucky Route Zero, Fire Watch, Oxenfree, you can expect to embark a story rich journey in this game too! The inspiration also comes from novels by Haruki Murakami, animation films by Studio Ghibli or Mamoru Hosoda.

Last but not least, the characters in the game, are inspired by the real women in life, especially their hardships, triumphs, and enormous contributions that are often ignored and underrepresented.

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Meet the Team

Meet the Team

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Beidi / Creative Director

Senior Art Director and writer. 18 years of experience of illustration and Animation. Co-founder of Lantern Studio, artist and creator of indie title LUNA The Shadow Dust.

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Susie / Composer

15 years experiences in music composing. Co-founder of Lantern Studio, composer of indie title LUNA The Shadow Dust.

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Moo / Programmer

Creative Director at Team Artichoke working on Mythmatch and a founding team member of POC in Play. He has 20 years of experience and worked on titles like Knights & Bikes, LittleBigPlanet, and Ratchet & Clank.

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Zoe / Writer

Senior Script writer with 7 years experiences in film, tv and animation.

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Hollie / Animator

Principal artist at Trailmix Games with over 10 years experience in casual games, specialising in Character Animation, mostly in Spine. Previous titles include Love & Pies, Farms Heroes Super Saga and TV series Messy Goes to Okido.

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George / Marketing Consultant

Founder of AcornGames. Specialize in helping indie devs build their community.

Additional Help​

Nina Kim - Game design    Fahim Ariff - Animation    Haiqi Zhou - Concept art

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