top of page
HeroImage_web.jpg

The Daughters of time

The Daughters of time

The Daughters of time

The Daughters of time

Game title: The Daughters of time

"If nothing we do matters,
then the only thing matters is what we do. "

​​The Daughters Of Time is a hand-painted

story-driven adventure game about

how to cherish the farewell when time takes us apart.

The game is currently in development.

Coming in 2027.​

BooshopBgWeb.jpg

Story & Features

Story & Features

portfolio
​​The story follows Luo Fei, a young adult in her 30s who, after years of living in the West, returns to her childhood home in Shanglin, an Eastern coastal city, determined to save it from demolition.
​
To her surprise, the once-tight-knit community is falling apart under the impact of the rapidly developing city of a developing country.

​

Fei ( The game protagonist) headshot, sitting inside a taxi
Outside the neighbourhood, Sam and Fei exchange conversation
The seven-day journey explores her hopes, doubts and darkest fear, as she makes life-changing choices and discovers her family's secrets.  

If nothing we do matters, then all that matters is what we do. This is a story about how to say goodbyes.
A mysterious creature standing under the star-light, surreal dream-like realm
​Struggling to reunite all the neighbors to vote against the planning permission, Fei feels torn apart by her sentiments towards protecting her childhood neighborhood and the empathy of others.

The harsh reality of adulthood makes her miss the carefree days more than ever.
​
Explore & Discover
Dive into an immersive narrative experience that combines the charm of a graphic novel with the thrill of adventure games. Explore across time and realms, uncovering family secrets and the city’s hidden past.
Choices Matters

People’s paths cross in peculiar ways.
The past is set but the future yet not.
Make choice and believe in it!

Mini Games

From bento delivery, selling bubble tea to rekindling the town's last celebration.

Forge connections with people and uncover their hidden struggle. Adulthood is hard, but we don't have to do it alone.

Other Keywords​​
  • Single player adventure game

  • Play with Keyboard or controller​

  • Atmospheric / story rich / indie 

Cityflypass_web.jpg

Inspirations

Inspirations

The Weight of Goodbye

​

Inspired by the creator’s real-life experiences — from childhood partings we never got to make to the distant farewells so many endured during the pandemic — we understand that change is inevitable, but what haunts us is the goodbye we never got to say. We hope that by sharing a personal story, people feel less alone when facing these universal struggles.

Fei standing in front of the old neighbourhood, in the background with tall new buildings

When Myth meets Reality

​​

This story weaves together Shanghai’s most famous urban legends, real historical events, and the rich tapestry of Asian mythology—all through the eyes of a 21st-century female protagonist.

​

It offers an authentic glimpse into a city in the East, where modern struggles intertwine with ancient mysteries, enhanced by a touch of magical realism.

Black and white photo of a golden decorative pillar under the flying passing in Shanghai
A strange creature standing in front of an ancient temple ruin

Through the Lens of Emotion:

Works that Inspired Us​​

If you love narrative driven adventures like Night in the Woods, Kentucky Route Zero, Fire Watch, Oxenfree, you can expect to embark a story rich journey in this game too!​ The inspiration also comes from novels by Haruki Murakami, animation films by Studio Ghibli or Mamoru Hosoda.

​

Last but not least, the characters in the game, are inspired by the real women in life, especially their hardships, triumphs, and enormous contributions that are often ignored and underrepresented.

LandingPage_bg_web.jpg

Meet the Team

Meet the Team

Director:  Beidi

Beidi / Creative Director​

Senior Art Director and writer. 18 years of experience of illustration and Animation. Co-founder of Lantern Studio, artist and creator of indie title LUNA The Shadow Dust.

Team member: Susie

Susie / Composer​​​​

16 years experiences in music composing. Co-founder of Lantern Studio, composer of indie title LUNA The Shadow Dust.

Team member: Moo

Moo / Programmer​​​​

Creative Director at Team Artichoke and a founding team member of POC in Play. He has 20+ years of experience and worked on titles like Mythmatch, Knights & Bikes, LittleBigPlanet, and Ratchet & Clank.

Team member:  Zoe

Zoe / Writer​​​​

Senior Script writer with 10 years experiences in film, tv and animation.

Team member: Hollie

Hollie / Animator​​

Principal artist at Trailmix Games with over 10 years experience in casual games, specialising in Character Animation, mostly in Spine. Previous titles include Love & Pies, Farms Heroes Super Saga and TV series Messy Goes to Okido.

Team member:  George

George / Marketing Consultant​​​​

Founder of AcornGames.gg with 13 years experience helping grow communities for video games. Previous work includes Mini Motorways, Sunless Sea and Biped.

Additional Help​​​​

Albertine Watson - Content Design   
Nina Kim - Game design   
Fahim Ariff - Animation   
Haiqi Zhou - Concept art

UK Games Fund logo

© 2024-2026 Tiny Storm. All rights reserved.

Bluesky icon
bottom of page