
The Daughters of time
The Daughters of time
The Daughters of time
The Daughters of time


Story & Features
Story & Features
The story follows Luo Fei, a young adult in her 30s who, after years of living in the West, returns to her childhood home in Shanglin, an Eastern coastal city, determined to save it from demolition.
To her surprise, the once-tight-knit community is falling apart under the impact of the rapidly developing city of a developing country.


The seven-day journey explores her hopes, doubts and darkest fear, as she makes life-changing choices and discovers her family's secrets.
If nothing we do matters, then all that matters is what we do. This is a story about how to say goodbyes.

Struggling to reunite all the neighbors to vote against the planning permission, Fei feels torn apart by her sentiments towards protecting her childhood neighborhood and the empathy of others.
The harsh reality of adulthood makes her miss the carefree days more than ever.
Explore & Discover
Dive into an immersive narrative experience that combines the charm of a graphic novel with the thrill of adventure games. Explore across time and realms, uncovering family secrets and the city’s hidden past.
Choices Matters
People’s paths cross in peculiar ways.
The past is set but the future yet not.
Make choice and believe in it!
Mini Games
From bento delivery, selling bubble tea to rekindling the town's last celebration.
Forge connections with people and uncover their hidden struggle. Adulthood is hard, but we don't have to do it alone.
Other Keywords
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Single player adventure game
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Play with Keyboard or controller
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Atmospheric / story rich / indie

Inspirations
Inspirations
The Weight of Goodbye
Inspired by the creator’s real-life experiences — from childhood partings we never got to make to the distant farewells so many endured during the pandemic — we understand that change is inevitable, but what haunts us is the goodbye we never got to say. We hope that by sharing a personal story, people feel less alone when facing these universal struggles.

When Myth meets Reality
This story weaves together Shanghai’s most famous urban legends, real historical events, and the rich tapestry of Asian mythology—all through the eyes of a 21st-century female protagonist.
It offers an authentic glimpse into a city in the East, where modern struggles intertwine with ancient mysteries, enhanced by a touch of magical realism.


Through the Lens of Emotion:
Works that Inspired Us

If you love narrative driven adventures like Night in the Woods, Kentucky Route Zero, Fire Watch, Oxenfree, you can expect to embark a story rich journey in this game too! The inspiration also comes from novels by Haruki Murakami, animation films by Studio Ghibli or Mamoru Hosoda.
Last but not least, the characters in the game, are inspired by the real women in life, especially their hardships, triumphs, and enormous contributions that are often ignored and underrepresented.

Meet the Team
Meet the Team

Beidi / Creative Director
Senior Art Director and writer. 18 years of experience of illustration and Animation. Co-founder of Lantern Studio, artist and creator of indie title LUNA The Shadow Dust.

Susie / Composer
16 years experiences in music composing. Co-founder of Lantern Studio, composer of indie title LUNA The Shadow Dust.

Moo / Programmer
Creative Director at Team Artichoke and a founding team member of POC in Play. He has 20+ years of experience and worked on titles like Mythmatch, Knights & Bikes, LittleBigPlanet, and Ratchet & Clank.

Zoe / Writer
Senior Script writer with 10 years experiences in film, tv and animation.

Hollie / Animator
Principal artist at Trailmix Games with over 10 years experience in casual games, specialising in Character Animation, mostly in Spine. Previous titles include Love & Pies, Farms Heroes Super Saga and TV series Messy Goes to Okido.

George / Marketing Consultant
Founder of AcornGames.gg with 13 years experience helping grow communities for video games. Previous work includes Mini Motorways, Sunless Sea and Biped.
Additional Help
Albertine Watson - Content Design
Nina Kim - Game design
Fahim Ariff - Animation
Haiqi Zhou - Concept art





